For example, some programs use incentive tools similar to those found in video games. Each time a child completes a satisfactory score on a worksheet, the program congratulates them and gives them a score. With each level, the score increases. After a certain number of points, the student reaches a named level, such as captain or commodore.
At the end of all levels, children are greeted by a celebration and encouraged by a computer voice to change topics.
The parent's role in their child's math development is very important and should start as young as possible. Teaching young children how to count, add and subtract numbers in their head without pencil and paper can stimulate the brain to think mathematically. Parent s can start the process by teaching children how to count from one to one hundred. Teaching children how to mentally figure out math problems should also be part of this process.
School administrators are responsible for choosing the type of curriculum taught to children. As long as they are learning, the curriculum is considered effective. Using computer games as a tool is one option available to today's schools.